Sunday, March 16, 2025

Working with Sprite Sheets in Unity | by Joseph Maurer | Geek Tradition


Sprites are an important a part of engaged on a recreation in Unity. A part of that’s how do you go about slicing a sprite that comprises a number of pictures inside it. I’m going to spend a while going by way of a fundamental instance of find out how to cut up a sprite and hook it as much as an animation 2D platform recreation! Let’s get began!

To start out you’re going to want to accumulate a sprite sheet from someplace. Here’s a hyperlink to the place I acquired the platform character for this venture.

As soon as imported into Unity, you’re going to have to splice the sprite. You are able to do this in plenty of methods, however I recommend beginning by seeing if Unity can mechanically work out every of the photographs. To do that, use automated mode as pictured under.

As soon as completed, you will notice a light-weight gray field round every of the photographs within the sheet. Hit Apply and let Unity work the magic behind the scenes to chop every picture right into a usable asset. You’ll know it’s completed when you may develop the sheet and see every picture appended. One thing like this:

At this level, you can begin making your animations on your character. In my fundamental instance, this simply concerned swapping the sprites on every attainable state to be the proper picture.

Professional tip: Expose a number of variables inside your Animator in order that it’s simple to inform your participant find out how to transfer!

And then you definitely’re completed! You now have a straightforward strategy to management your participant in code as a way to make a cool recreation!

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